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Resistance 2 :bowdown:

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Old Jan 21, 2008 | 12:24 PM
  #1  
DarkStarr's Avatar
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Default Resistance 2 :bowdown:

:bowdown:

Anyone else get their copy of GI yet? :crazyr:



Resistance 2

Genre: Goty
Release: Fall 2008
Platform: PlayStation 3
Developer: Insomniac Games

• One campaign focusing on Nathan Hale across 1950's USA invaded by the Chimera.
Game starts out with Hale getting shot down in Iceland (this is the first level) and the country getting overrun by the Chimera. He barely manages to escape alive back to the USA. Nathan Hale is there recruited into a top secret program called the Sentinels, other soldiers who are immune to the virus. Alongside each other they train and prepare for the war. Two years go by and then the shit hits the fans. The Chimera invades with hundreds of gigantic crafts attacking both coastal shores of the USA. UNITED WE FALL.
• One campaign specifically crafted for Co-op focusing on a squad of soldiers, supports 2 players offline, 8 players Online (Co-op). Story runs parallel to the singleplayer with a bit more focus on level flow instead of story presentation. Each players have different classes.
• Online Multiplayer (dedicated servers with faster matchmaking than any game before) supporting 60 people, lobbies for individual squads. Each squad is given different objectives and the (huge) levels flow such that it's squad versus squad instead of hoping everyone together.
• Classes for Co-op, templates include Heavy which is equipped with a chaingun and is powered by the amount of kills he makes which again recharges a mobile shield. There's a Special Ops class that has a re-engineered bullseye rifle with scope functionality and extreme stopping power. Also there's a Medic class equipped with a Medicator gun that shoots red damaging bolts at enemies and blue healing bolts at comrades.
• Mobile phone quality headset voice transfer
• Huge graphical leap with textures being sharp both close and far away. Shaders, shadowing and lighting greatly improved. Game also has a much wider color palette.
• Scaled AI so what's closer to the player and in view gets more sophisticated behavior compared to those far away.
• Randomized layout for certain areas in the Co-op campaign (also procedurally animated clouds).
• Boss fights in FPS gaming finally done right, enemies far bigger than the tallest seen in the original game.
• New creatures including Chameleons.
• Insane stat tracking & Community features coupled with MyResistance.net. Fully featured profile pages at that site tying in with social networking concepts. Clans and Parties can be open with no invites needed and more.

Originally Posted by Game Informer
"Resistance 2 will be too epic to dismiss as anything but one of the biggest, boldest, and most high-reaching titles of 2008. It's a game that won't be ignored."


(stolen from neogaf.com forums)

Last edited by DarkStarr; Jan 21, 2008 at 12:29 PM.
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Old Jan 21, 2008 | 12:25 PM
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Getting it............I still need to get the first one. :hsugh:
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Old Jan 21, 2008 | 12:40 PM
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60 player battles?

I can't imagine how that'd work over a headset.
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Old Jan 21, 2008 | 12:43 PM
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Originally Posted by e3NiNe
60 player battles?

I can't imagine how that'd work over a headset.
COD4 + 9 people talking on ground battle = :squint:


60 player battle = :ugh: "uhh what" :rofl:
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Old Jan 21, 2008 | 12:50 PM
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Im guessing that the chat will be squad based. Or perhaps a similar setup to Battlefield 2 on PC.
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Old Jan 21, 2008 | 12:54 PM
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Yea i'm sure it'll be broken down into a handful a groups.
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Old Jan 21, 2008 | 01:17 PM
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the world needs more co-ops!!!!
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Old Jan 21, 2008 | 01:23 PM
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Hopefully it will be in the next EGM (free subscription)
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Old Jan 21, 2008 | 01:34 PM
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is 1 ported on pc yet
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Old Jan 21, 2008 | 01:36 PM
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pc ftl
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