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Xbox One Crew w. big enises ... Halo MCC HYPE THREAD! (est. 2007)

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Old Aug 6, 2009 | 01:20 PM
  #9851  
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Originally Posted by e3NiNe
This was my other memorable game.
http://www.bungie.net/Stats/GameStat...amieGaveMeH1N1

w. 23 or 24 kills, I died via needler. . I thought I was going to cry.
And you were probably saying...BITCH NO!!!!! Please let it only be 2 needles in me and not explode...

1 away from an UNTOUCHABLE!!!

Last edited by Draconius; Aug 6, 2009 at 01:23 PM.
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Old Aug 6, 2009 | 01:44 PM
  #9852  
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From: glass case of emotion
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Originally Posted by Draconius
And you were probably saying...BITCH NO!!!!! Please let it only be 2 needles in me and not explode...

1 away from an UNTOUCHABLE!!!
it was bad. I could swear, it was that final needle coming at me that finished off the streak. I was safely at 20 ... then I got greedy for 25.


I was on the opposite side tower when a fully charged overshield + sword player came at me. 2 no scopes + an assassination took him down. :lmao:

I have no idea how he didn't wreck me with the blade. :lmao:


This shit was great too ... cross-map sniper overkill on Foundry :chuckles:









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Old Aug 6, 2009 | 02:21 PM
  #9853  
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How about some Grifball on some fancy pants new stadiums? Grab two times the EXP (that's double!) and get your Hammer and ball on in this weekend's ultra-competitive Double EXP extravaganza. Here's the details:

Red vs Blue's contagious Assault-like sport. Catch the disease!

Category: Double EXP Weekend
4 Players Per Team
Max Party Size: 8
Heroic Map Pack Required
Updated 8/06/09
Gametypes

  • Grifball (55%) - Teams vie over a bomb, attempting to plant and detonate the bomb on the other team's arm point. Players spawn with Gravity Hammers and Energy Swords. Player traits: No grenades, infinite ammo, 200% damage and no shields. Ball carrier traits: Orange forced color, 2x shields and 150% movement speed. Assault bomb arms instantly, and one successful detonation ends the round. Team with the highest score after five rounds wins. Three minutes per round.
  • Mayan Grifball (20%) - Players have 110% move speed. Ball carrier has 150% move speed.
  • Grifball Up There (15%) - Bomb reset time is 10 seconds.
  • Aerial Grifball (10%) - Players have 75% gravity and 100% move speed. Ball carrier has 50% gravity and 100% move speed. Bomb reset time is 10 seconds.
Maps

  • Grifball Court (Foundry) - Variant of Foundry made specifically for Grifball tournament play.
  • The Grif Cave (Sandbox) - Grifball in Sandbox's crypt. Optional.
  • Chichen Itza (Sandbox) - Grifball court styled in the fashion of an ancient arena. Optional.
  • Ultim8 Grifball (Sandbox) - Get it? With the 8 there, it's like saying "ultimate." Whoever came up with that should do stand up because they're, like, hilarious and stuff! Optional.
  • Grifball High (Sandbox) - Grifball in Sandbox's skybubble. Optional.
  • Grifball Naught (Sandbox) - "How did I get into the game before the map?" Optional.
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Old Aug 6, 2009 | 02:41 PM
  #9854  
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From: cali
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oh werd
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Old Aug 6, 2009 | 03:05 PM
  #9855  
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From: teh az
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neat
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Old Aug 6, 2009 | 03:30 PM
  #9856  
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i'm terrible, haven't played in like three weeks :hs:
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Old Aug 7, 2009 | 12:34 PM
  #9857  
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From: glass case of emotion
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anyone around tonight?
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Old Aug 7, 2009 | 12:48 PM
  #9858  
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I should be on tonight. Baring XBox Live working :madr:
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Old Aug 7, 2009 | 01:52 PM
  #9859  
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From: glass case of emotion
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That sucked ass. : \
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Old Aug 7, 2009 | 03:02 PM
  #9860  
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From: Foundry
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Im on now...who wants to do some gamingzorz
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