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talk about a profit.....

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Old Jan 18, 2007 | 11:50 AM
  #11  
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Originally Posted by Nightshade
Yeah I guess I kind of agree with the over profiting on a single item like that, but if the people are smart and let them know by simply not buying the product at that price then they will get the hint and drop prices on it quickly.

Of course there are a million tech geek idiots out there who have to be on the cutting edge of the latest fad and will gladly shell out the price. This only encourages companies to jack it up and say fuck the consumer any way you can.
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Old Jan 18, 2007 | 11:51 AM
  #12  
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R&D? transit? marketing? You know the TV, radio, and internet ads are going to cost a grip.

it only costs pennies to mfg an xbox360 game. with the logic applied here, and at a $59.99 price ... ZOMG Microsoft is making a 5,999% profit per game sold.
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Old Jan 18, 2007 | 11:56 AM
  #13  
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Originally Posted by e3NiNe
R&D? transit? marketing? You know the TV, radio, and internet ads are going to cost a grip.

it only costs pennies to mfg an xbox360 game. with the logic applied here, and at a $59.99 price ... ZOMG Microsoft is making a 5,999% profit per game sold.
Except that the iPhone is nothing more than repackaged technology that currently exists with a new interface on it. So the R&D has mostly been done by a hundred other companies already. Transit is already setup through the normal Apple shipping channels so it is pennies a case pretty much. Marketing is mostly viral so this is fairly moot really, a few ads on tv here and there and a couple thousand print ads scattered in tech, phone mags and trend mags that are already talking about it and giving free advertising through articles.

Not as much cost incurred as you may think really
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Old Jan 18, 2007 | 12:03 PM
  #14  
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thats not a 100% profit its like 60% if u have cost in anything u sell theres not 100%. unless its free
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Old Jan 18, 2007 | 12:05 PM
  #15  
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Originally Posted by 18crx
thats not a 100% profit its like 60% if u have cost in anything u sell theres not 100%. unless its free
eh...not sure where you get your math from but if an item costs $2.00 to make and it sells for $20.00 then minus marketing and shipping you are well over 100% profit
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Old Jan 18, 2007 | 12:06 PM
  #16  
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Originally Posted by 18crx
thats not a 100% profit its like 60% if u have cost in anything u sell theres not 100%. unless its free
if you double what it costs to make, that's a 100% profit.
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Old Jan 18, 2007 | 12:06 PM
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Originally Posted by e3NiNe
if you double what it costs to make, that's a 100% profit.

simple math.

$600 (MSRP) / $250 (Cost) = 150% profit.
psssttt....105%
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Old Jan 18, 2007 | 12:08 PM
  #18  
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Originally Posted by Nightshade
psssttt....105%
edit ... i chubby fingered
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Old Jan 18, 2007 | 12:08 PM
  #19  
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I was really disappointed with Apple. I was expecting a new iPod Video, an iPhone and an Internet Communicator. Combining all 3 of those together into one just make it do 3 things and suck at all 3 :hsd:
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Old Jan 18, 2007 | 12:13 PM
  #20  
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Originally Posted by Nightshade
psssttt....105%
okay, I think this is right ...

+600 CHARGED
-250 COST
_____________
$350 PROFIT


$350 PROFIT / $250 COST = 140%


reverse check ...
$250 * 140% = $350.


yeap, that's right.

assuming it does cost $250 to make, @ $600 ... this is a 140% profit.
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