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Photoshop Tutorial #3: Making Burnouts

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Old Mar 21, 2004 | 01:51 PM
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Default Photoshop Tutorial #3: Making Burnouts

Step 1:
Find a picture.


Step 2:
With the Lasso tool make an outline of the smoke area. Just make an area that makes sence for the burnout. Make sure you get the front wheel well totally outlined. Then when you close the outline right click on it and copy to new layer.

Then the layers tab and then hold the CTRL button down and click on the new layer that you made this should outline the layer. Then click on Filter -> Render -> Clouds. Make sure that you have the 2 colours on the left side the colours of smoke. I chose a blueish grey for the front ground and white for the background. Then you should have a rough outline of the smoke there.

While it is still highlighted click on the eraser tool and choose a fading edge brush. Size 60 should be good. Then carefully go around the edges of the smoke to blend in the edges. Then when you are done that change the opacity of the eraser to 15% and make the area around the center of the wheel that is smoking a little more noticeable.

You should now have something that looks like this.


Step 3:
Now open the layers tab and click on the little eyeballs on each of the layers except the bottom one so that the bottom one is the only one you see.

With the Elipitical Marquee tool make a circle around the smoking wheel. Like this:


Step 4:
Then when the wheel is still highlighted click on it and copy to layer. Then hold CRTL and click on the wheel layer to highlight that layer. Then click Filter -> Blur -> Radial Blur.

In the Radial Blur move the blue amount to 25 or so. Then click ok. Now you should have a spinning wheel that looks like this.



Final Step:
Go back to the layers tab and click on where the little eyeball logos were so that you can see all the layers again. Click on the layer where the smoke was and at the top of the layers tab it should say Normal in a Combo Box. Click the Combo box and move down untill it says Hard Light and select it. And that is it. You should have something that looks like this.



Playing with the opacity of the smoke layer and the colours of the smoke can make it look alot more realistic. Also fading parts of the smoke in certain areas make it look more realistic. I didnt do that because this is just a quick tutorial.

Anyways have fun.

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Old Mar 21, 2004 | 04:18 PM
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From: nj
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all red X's
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Old Mar 21, 2004 | 05:35 PM
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imagestation = :thumbdown:
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Old Mar 21, 2004 | 05:46 PM
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lkailburn
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i just tried this, but when i tell it to do clouds.. it just fills in the selected area with solid gray. um. any help?
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