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3D model integra

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Old Jan 8, 2003 | 02:03 PM
  #11  
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hey that's really good. i like
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Old Jan 8, 2003 | 03:45 PM
  #12  
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The taillights and windows look a bit off. Any brake caliper that big would be a monoblock design, like a Brembo or something.

But hey, you don't see me making any 3D computer models of stuff so I'll shut up now.
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Old Jan 8, 2003 | 07:32 PM
  #13  
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for all those wondering, I used lightwave3d. (lightwave3d.com) I just started by buying a book for the program on amazon.com. Read through it a bit and read some stuff online and then just started.
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Old Jan 8, 2003 | 09:03 PM
  #14  
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:thumbup: Dude, that absolutely rocks! I did a bit of 3d rendering myself years ago, and I know how much *hard work* it takes to put together these things from scratch.

Below is a NSX I rendered 4 years ago w/ 3d studio max.. (it became part of an group project animation where an f-14 tomcat hunts down my nsx and blows it up!) I had actually considered rendering a 3G integra back then, but I knew it'd be much tougher w/ the more curves to the body shape~~

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Old Jan 8, 2003 | 09:22 PM
  #15  
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mad props to you both :bigok:
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Old Jan 8, 2003 | 10:20 PM
  #16  
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i might be wrong,but the first pic(lower right spoke is missing the shadow)

looks sick though
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Old Jan 9, 2003 | 02:50 AM
  #17  
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that nsx looks awesome, especially for 4 years ago.. very impressive.

thanks for all of the complements from u guys.. really appreciate it.
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Old Jan 9, 2003 | 11:49 PM
  #18  
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thats better than gran turismo....nice job
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Old Jan 10, 2003 | 06:56 AM
  #19  
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wow,that is sweet
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