The weapons need some major tweaking.
Hammer - combine the sprint with the MASSIVE lunge, you're running through teams without taking damage
Rockets - the blast radius isn't like H3 at all. It's really wide and seems to go around corners too.
DMR - feels like a pea shooter. 5 perfect shots for a kill ... yeah, that's not happening very often.
Pistol - over hyped piece of crap.
Melee - a complete joke. AR + hit ... guy is still alive. AR again, still alive.
Assassinations - the animation is getting me killed. That might be my fault, but still ... it kinda sucks. Also, when I want the animation to go off, I just end up punching the guy in the back of the head ... he turns around and kills me.
Game physics kinda stink too. My Spartan feels like a fatass. The guy has absolutely no hops. I can't even jump up stairs or simple ledges anymore.
The slayer game types have completely evolved into power weapon hording and camping. This is only because the other weapons don't kill at all. So, you have weapons that don't do anything + the ability to get out of harm's way easier = lots ... lots of frustration.
I really hope this gets fixed.
You know how people say "Empire Strikes Back" was the best in the series? That never made sense to me because there was a movie after that. I always thought that most things get better with sequels, especially games. H3 had better not be the pinnacle of the series.
Last edited by e3NiNe; May 5, 2010 at 09:49 AM.