Originally Posted by Darth2000GSR
They had to. Otherwise we all would've needed NASA supercomputers with flux capacitors and the blood of 12 virgins to run the damn thing. It was unstable enough as it was.
that didn't really bother me, it added to the scare factor. But it was just kinda boring.
Not really. That game used some mighty intelligent tricks into adding massive detail through normal maps, which don't have as much of an imprint on the GPU and bandwidth of a card (just the VRAM). They balanced the load between polygons and normal mapping to make the game look really, really good...
As a game itself, it was fun but bleh. I had more fun playing Killzone than Doom 3...