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Old Oct 23, 2003 | 07:07 PM
  #22  
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g2tegls
MR, ftw
 
Joined: Jun 2002
Posts: 4,757
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From: Broomfield, CO
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Here's a pic i did (traced) in Illustrator.

As far as Maya, I don't think it's as easy as importing the 2d lines into 3d and rendering it. You have to create the rest of the car, connect nodes, round edges, etc. It would be more like a template to create the model.
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